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The Monsters Know What They're Doing: Combat Tactics for Dungeon ...
by Keith Ammann

Price : $20 or less

Language

English

Pages

559

Publication Date

October 29, 2019

Product Description
Customer Reviews
<b>From the creator of the popular blog <i>The Monsters Know What They鈥檙e Doing</i> comes a compilation of villainous battle plans for Dungeon Masters.</b><br /><br />In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior鈥攁nd the better the players, the more unpredictable their behavior! It鈥檚 easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away.<br /> <br />In <i>The Monsters Know What They鈥檙e Doing</i>, Keith Ammann lightens the DM鈥檚 burden by helping you understand your monsters鈥?abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don鈥檛 whip out their field manuals for the first time when they鈥檙e already under fire, a DM shouldn鈥檛 wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat.<br /> <br />Easy to read and apply, <i>The Monsters Know What They're Doing </i>is essential reading for every DM.
Embrace Your Weird: Face Your Fears and Unleash Creativity
by Felicia Day

Price : $20 or less

Language

English

Pages

269

Publication Date

October 01, 2019

Product Description
Customer Reviews
<b>An instant <i>New York Times</i> bestseller</b><br /> <br /><b>In <i>Embrace Your Weird</i>, <i>New York Times</i> bestselling author, producer, actress, TV writer, and award-winning web series creator, Felicia Day takes you on a journey to find, rekindle, or expand your creative passions. </b><br /><br />Including Felicia鈥檚 personal stories and hard-won wisdom, <i>Embrace Your Weird</i> offers:<br /> <br /> 鈥擡ntertaining and revelatory exercises that empower you to be fearless, so you can rediscover the things that bring you joy, and crack your imagination wide open<br /> <br /> 鈥擴nique techniques to vanquish enemies of creativity like: anxiety, fear, procrastination, perfectionism, criticism, and jealousy<br /> <br /> 鈥擳ips to cultivate a creative community<br /> <br /> 鈥擲pace to explore and get your neurons firing<br /> <br /> Whether you enjoy writing, baking, painting, podcasting, playing music, or have yet to uncover your favorite creative outlet, <i>Embrace Your Weird</i> will help you unlock the power of self-expression. <b>Get motivated. Get creative. Get weird.</b>
Masters of Doom: How Two Guys Created an Empire and Transformed P...
by David Kushner

Price : $20 or less

Language

English

Pages

368

Publication Date

April 24, 2003

Product Description
Customer Reviews
<b><i>Masters of Doom</i> is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history鈥擠oom and Quake鈥攗ntil the games they made tore them apart.</b><br /><br /> Americans spend more money on video games than on movie tickets. <i>Masters of Doom</i> is the first book to chronicle this industry鈥檚 greatest story, written by one of the medium鈥檚 leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry鈥攁 powerful and compassionate account of what it鈥檚 like to be young, driven, and wildly creative. <br /><br /><b>鈥淭o my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch.聽<i>Masters聽of Doom</i>聽is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses鈥攁nd it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.鈥濃€擬ark聽Leyner, author of<i>聽I Smell Esther Williams</i></b>
The Art of Learning: An Inner Journey to Optimal Performance
by Josh Waitzkin

Price : $20 or less

Language

English

Pages

292

Publication Date

May 08, 2007

Product Description
Customer Reviews
In his riveting new book, <i>The Art of Learning</i>, Waitzkin tells his remarkable story of personal achievement and shares the principles of learning and performance that have propelled him to the top鈥攖wice.<br /><br />Josh Waitzkin knows what it means to be at the top of his game. A public figure since winning his first National Chess Championship at the age of nine, Waitzkin was catapulted into a media whirlwind as a teenager when his father鈥檚 book <i>Searching for Bobby Fischer</i> was made into a major motion picture. After dominating the scholastic chess world for ten years, Waitzkin expanded his horizons, taking on the martial art Tai Chi Chuan and ultimately earning the title of World Champion. How was he able to reach the pinnacle of two disciplines that on the surface seem so different? 鈥淚鈥檝e come to realize that what I am best at is not Tai Chi, and it is not chess,鈥?he says. 鈥淲hat I am best at is the art of learning.鈥?lt;br /> <br />With a narrative that combines heart-stopping martial arts wars and tense chess face-offs with life lessons that speak to all of us, <i>The Art of Learning</i> takes readers through Waitzkin鈥檚 unique journey to excellence. He explains in clear detail how a well-thought-out, principled approach to learning is what separates success from failure. Waitzkin believes that achievement, even at the championship level, is a function of a lifestyle that fuels a creative, resilient growth process. Rather than focusing on climactic wins, Waitzkin reveals the inner workings of his everyday method, from systematically triggering intuitive breakthroughs, to honing techniques into states of remarkable potency, to mastering the art of performance psychology.<br /> <br />Through his own example, Waitzkin explains how to embrace defeat and make mistakes work for you. Does your opponent make you angry? Waitzkin describes how to channel emotions into creative fuel. As he explains it, obstacles are not obstacles but challenges to overcome, to spur the growth process by turning weaknesses into strengths. He illustrates the exact routines that he has used in all of his competitions, whether mental or physical, so that you too can achieve your peak performance zone in any competitive or professional circumstance.<br /> <br />In stories ranging from his early years taking on chess hustlers as a seven year old in New York City鈥檚 Washington Square Park, to dealing with the pressures of having a film made about his life, to International Chess Championships in India, Hungary, and Brazil, to gripping battles against powerhouse fighters in Taiwan in the Push Hands World Championships, <i>The Art of Learning</i> encapsulates an extraordinary competitor鈥檚 life lessons in a page-turning narrative.
Critical Role Vox Machina: Origins Volume 1
by , Matthew Colville

Price : $20 or less

Language

English

Pages

168

Publication Date

October 15, 2019

Product Description
Customer Reviews
<b>From the creators of the hit show "Critical Role" comes Vox Machina's origin story! Writers Matthew Mercer and Matthew Colville team with artist extraordinaire Olivia Samson and colorist Chris Northrop to bring you the story of where the heroes' journey began.</b><br /><br />The band of adventurers known as Vox Machina will save the world. Eventually. But even they have to start somewhere.<br /><br />Six would-be heroes on seemingly different jobs find their paths intertwined as they investigate shady business in the swamp town of Stilben. They'll need to put their heads-- and weapons--together to figure out what's going on...and keep from being killed in the process. Even then, whether or not they can overcome what truly lurks at the bottom of the town's travails remains to be seen! <br /><br />Collects <i>Critical Role Vox Machina: Origins</i> comics issues #1-6, one of the best selling digital comics ever!
Molly's Game: The True Story of the 26-Year-Old Woman Behind the ...
by Molly Bloom

Price : $20 or less

Language

English

Pages

273

Publication Date

June 24, 2014

Product Description
Customer Reviews
<p><strong>Now a major motion picture, written and directed by Aaron Sorkin and starring Jessica Chastain, Idris Elba, Kevin Costner, and Michael Cera鈥攖he true story of "Hollywood鈥檚 poker princess" who gambled everything, won big, then lost it all.</strong></p><p>Molly Bloom reveals how she built one of the most exclusive, high-stakes underground poker games in the world鈥攁n insider鈥檚 story of excess and danger, glamour and greed.</p><p>In the late 2000s, Molly Bloom, a twentysomething petite brunette from Loveland Colorado, ran the highest stakes, most exclusive poker game Hollywood had ever seen鈥攕he was its mistress, its lion tamer, its agent, and its oxygen. Everyone wanted in, few were invited to play.</p><p>Hundreds of millions of dollars were won and lost at her table. Molly鈥檚 game became the game for those in the know鈥攃elebrities, business moguls, and millionaires. Molly staged her games in palatial suites with beautiful views and exquisite amenities. She flew privately, dined at exclusive restaurants, hobnobbed with the heads of Hollywood studios, was courted by handsome leading men, and was privy to the world鈥檚 most delicious gossip, until it all came crashing down around her.</p><p><em>Molly鈥檚 Game</em> is a behind the scenes look at Molly鈥檚 game, the life she created, the life she lost, and what she learned in the process.</p>
Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behin...
by Jason Schreier

Price : $20 or less

Language

English

Pages

275

Publication Date

September 05, 2017

Product Description
Customer Reviews
<p>NATIONAL BESTSELLER</p><p>Developing video games鈥攈ero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In <em>Blood, Sweat, and Pixels, </em>Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, <em>Blood, Sweat, and Pixels </em>reveals how bringing any game to completion is more than Sisyphean鈥攊t's nothing short of miraculous.</p><p>Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build <em>Dragon Age: Inquisition</em>; indie developer Eric Barone's single-handed efforts to grow country-life RPG <em>Stardew Valley </em>from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create <em>Destiny</em>, a brand new universe that they hoped would become as iconic as <em>Star Wars</em> and <em>Lord of the Rings</em>鈥攅ven as it nearly ripped their studio apart. </p><p>Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, <em>Blood, Sweat, and Pixels </em>is a journey through development hell鈥攁nd ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.</p>
Napoleon's Hemorrhoids: And Other Small Events That Changed Histo...
by Phil Mason

Price : $20 or less

Language

English

Pages

264

Publication Date

October 01, 2009

Product Description
Customer Reviews
Hilarious, fascinating, and a roller coaster of dizzying, historical what-ifs, <i>Napoleon鈥檚 Hemorrhoids</i> is a potpourri for serious historians and casual history buffs. In one of Phil Mason鈥檚 many revelations, you鈥檒l learn that Communist jets were two minutes away from opening fire on American planes during the Cuban missile crisis, when they had to turn back as they were running out of fuel. You鈥檒l discover that before the Battle of Waterloo, Napoleon鈥檚 painful hemorrhoids prevented him from mounting his horse to survey the battlefield. You鈥檒l learn that an irate blacksmith threw his hammer at a fox and missed, hitting a rock and revealing the largest vein of silver ever discovered, thus changing the finances of Canada forever. Interestingly, Charlton Heston was cast as Moses in <i>The Ten Commandments</i> because his broken nose made him look like Michelangelo鈥檚 famous sculpture of Moses. Finally, no one knows Einstein鈥檚 last words. They were in German, a language his nurse did not speak.<br /><br /> A treasure trove filled with fascinating anecdotes about the tiny ripples that created big waves in history, <i>Napoleon鈥檚 Hemorrhoids</i> is much more than just a trivial fact book; it is an astonishing historical-fate book revealing how our most famous incidents, best-loved works of art, and most accepted historical outcomes are simply twists of fate.
The Secret
by , Ted Mann

Price : $20 or less

Language

English

Pages

226

Publication Date

March 17, 2014

Product Description
Customer Reviews
The tale begins over three-hundred years ago, when the Fair People鈥攖he goblins, fairies, dragons, and other fabled and fantastic creatures of a dozen lands鈥攆led the Old World for the New, seeking haven from the ways of Man. With them came their precious jewels: diamonds, rubies, emeralds, pearls... But then the Fair People vanished, taking with them their twelve fabulous treasures. And they remained hidden until now...<br /><br />Across North America, these twelve treasures, over ten-thousand dollars in precious jewels in 1982 dollars, are buried. The key to finding each can be found within the twelve full-color paintings and verses of THE SECRET.<br /><br />Are you smart enough?<br /><br />THE SECRET: A TREASURE HUNT was published in 1982. The year before publication, the author and publisher Byron Preiss had traveled to 12 locations in the continental U.S. (and possibly Canada) to secretly bury a dozen ceramic casques. Each casque contained a small key that could be redeemed for one of 12 jewels Preiss kept in a safe deposit box in New York. The key to finding the casques was to match one of 12 paintings to one of 12 poetic verses, solve the resulting riddle, and start digging. Since 1982, only three of the 12 casques have been recovered. The first was located in Grant Park, Chicago, in 1984 by a group of students. The second was unearthed in 2004 in Cleveland by two members of the Quest4Treasure forum, and the third was found in Boston in 2019 by a father and his two children. Preiss was killed in an auto accident in the summer of 2005, but the hunt for his casques continues.
Statistical Sports Models in Excel
by Andrew Mack

Price : $20 or less

Language

English

Pages

176

Publication Date

July 10, 2019

Product Description
Customer Reviews
What does it take to create a winning sports betting model?<br /><br />Many people are interested in learning how to make smarter sports betting wagers. Not many of those same people are excited at the prospect of learning applied statistics to better inform their choices. <br /><br />You can't entirely blame them. <br /><br />Statistics has a well-earned reputation for being somewhat inaccessible by non-academics. It is a field filled with heavy terminology, confusing formulaic notation and concepts not fully relevant to the beginning sports bettor. To make matters worse, nobody in possession of a positive edge model is all that keen to show you how it works. As a result of this, sports modelling successfully requires a toolbox that you largely have to assemble for yourself. <br /><br />This book is my attempt to correct that, as I pull back the curtain on Excel spreadsheet models and techniques I developed in my first few years of sports betting. It is designed to give you an accessible crash course on modelling that will get you up to speed on the key relevant principles of statistics with a minimum amount of heavy technical jargon. You'll learn the most effective concepts in an easy-to-understand way and greatly speed up your learning curve in the process. <br /><br />Best of all, I'll walk you through sports betting models for many major sports: NFL, NBA, NHL, AFL and the English Premier League. You'll even be able to download these spreadsheet models and work your way through them while following this book.<br /><br />We'll be doing all of this in one of the most user friendly programs available: Excel. This program might not be the expert's first choice of platform for modelling work, but you'll be surprised just how much you can do with a spreadsheet or two.<br /><br />If you're ready to take your sports modelling to the next level - open this book, fire up Excel, and let's get to work. <br /><br />See you on the inside. <br />

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